Pavolink said:
Because of that. Being abnormally long is what I liked about that track. |
Just made the track boring in my opinion, especially because unless you were an idiot and/or misaimed your jump down that first trough, there was no way to go over the side. It was just a marathon stage, which with 64's bad rubberband AI just made it a grind, compared to more dynamic 64 stages like Yoshi Valley or Banshee Boardwalk.
Monster Hunter: pissing me off since 2010.