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DonFerrari said:
Akiran said:
DonFerrari said:

Should we also complain that non-AAA games cost 60,00 dollars as well and are shit?

Or if going by duration a RPG should charge 300,00 since a lot of "full-game" you finish in less than 10 h and you won't ever look at them agaselling The only trend I see in this is a dev charging less because the game is shorter than average, more companies should do it.

I'm sorry but what? This is dangerous to the industry because companies could try to sell their game in sections, example prologue, chapter 1, chapter 2 etc for a ridiculous price. Also to prove how absurd the price of Ground Zeroes is, Dead Rising Case Zero was about $5

we already had games selling in chapters (sonic, walking dead, back to the future). If you ask me 60 for CoD is a rape, but 60 for GT I fell like I'm robbing Yamauchi. But thinking something is overpriced is quite pessoal and depends of your incoming, priorities and taste.

I agree that thinking something is overpriced is personal. In my opinion charging $30 for a demo that ensures a different game will have good mechanics is just a shitty thing to do as a company and I laugh at that because if it was EA, people would be throwing a bigger shit fit.

edit: more examples, Journey was 90 minutes for $15, A considerable amount of pc games are longer and cheaper, and I can go to a theater and watch something about as long as ground zeroes for half the price.



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_;