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Akiran said:
DonFerrari said:
Akiran said:

You can't generalize for the 500k people who bought it. The fact that this game is sold for $30 could be potentially dangerous for this industry, and saying something like vote with your money is just a horrible excuse.

Although I do think this game isn't worth $30, it is fun for what it is, and makes me excited for the Phantom Pain :3

Should we also complain that non-AAA games cost 60,00 dollars as well and are shit?

Or if going by duration a RPG should charge 300,00 since a lot of "full-game" you finish in less than 10 h and you won't ever look at them agaselling The only trend I see in this is a dev charging less because the game is shorter than average, more companies should do it.

I'm sorry but what? This is dangerous to the industry because companies could try to sell their game in sections, example prologue, chapter 1, chapter 2 etc for a ridiculous price. Also to prove how absurd the price of Ground Zeroes is, Dead Rising Case Zero was about $5

we already had games selling in chapters (sonic, walking dead, back to the future). If you ask me 60 for CoD is a rape, but 60 for GT I fell like I'm robbing Yamauchi. But thinking something is overpriced is quite pessoal and depends of your incoming, priorities and taste.





duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."