Akiran said:
You can't generalize for the 500k people who bought it. The fact that this game is sold for $30 could be potentially dangerous for this industry, and saying something like vote with your money is just a horrible excuse. Although I do think this game isn't worth $30, it is fun for what it is, and makes me excited for the Phantom Pain :3 |
Should we also complain that non-AAA games cost 60,00 dollars as well and are shit?
Or if going by duration a RPG should charge 300,00 since a lot of "full-game" you finish in less than 10 h and you won't ever look at them again?
The only trend I see in this is a dev charging less because the game is shorter than average, more companies should do it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







