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Veknoid_Outcast said:
Played a little last night. Beat the first boss. The art direction is gorgeous and the combat is addictive, but I don't like the segmented feel of the game.

I agree that I kind of dislike the map design, there could've added platforming sections for each map to make it feel like a proper metroidvania. The combat is quick and fun but when fighting bosses or higher level monsters it gets stretched out revealing how basic it actually is.



Squeezol's Fanclub Member? is that how it works?

Why can't I hold all these no gaemz?

Always looking to improve my awful drawings ;_;