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As to whether Move is good as a pointer, I played R.U.S.E using move (I think I was the only person in the world to do so) and it was a brilliant control mechanism. It's just a pity R.U.S.E was only an OK RTS game. Also Move worked very well as a pointer / aiming device in inFamous 2. Most play sessions I wouldn't have to recalibrate (and I don't have a sharpshooter), some play sessions I'd have to recalibrate once.

Now that I own a FPS that uses mMove (Bioshock infinite) it will be interesting for me to use Move for a genre I thought was a natural home for Move. I don't know why Move never got implemented for CoD or Battlefield, as when it is implemented well in FPS it's great; based on the 10 minutes of KZ3 I played using Move.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix