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fatslob-:O said:

@Bold That's where your wrong. Tessellation DOES generate extra information such as QUADS, LINES, and POINTS as well. 

do GFX hardware for years generates QUADS or LINES. Yes extra vertices and triangles are created.

Your video from uengine shows tesselation and displacement mapping. If it was tesselation only then there would be hardly any difference between the two. eg the flat ground with the stones would be still flat 

For the last time tesselation without displacement mapping is practically worthless