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Akiran said:
Player2 said:

Regular enemies level up with you in Muramasa? Haven't devs learned anything since Final Fantasy VIII?

I've never understood the problem with level scaling, mind telling me your thoughts?

I can't speak about Muramasa, but in the case of Final Fantasy VIII:

Due to it the most effective way to play the game is to run away from every battle (or just use the no encounter skill) to stay at low levels, and use alternate ways to boost stats. This means junctioning magic to stats, which involves hours of drawing spells and Triple Triad. If it doesn't sound fun... it's because it isn't.