| RolStoppable said: Beware of Muramasa. It's essentially a string of boss fights that is padded with a lot of nothing inbetween. The level designs get often reused and enemies that level up with your character (thus making the RPG aspects pointless) are forced on you on a regular basis. Only the bosses and the few special challenges scattered across the game world have fixed levels. The attack and block button are one and the same, and there aren't many attacks/combos to pull off; since the bosses have very long health bars, the fights get quite repetitive. |
Is this for both versions? (just wondering about the changes for the port)
Squeezol's Fanclub Member? is that how it works?
Why can't I hold all these no gaemz?
Always looking to improve my awful drawings ;_;







