fatslob-:O said:
You can't say that tessellation is NOT important. It could actually be the key to making games ultra detailed like the precursor of the geoverse demos. |
I dont think you understand what it does
tesselation gives no extra information, it just smooths out data points
heres a picture of no tesselation vs very high tesselation. The vertex count of the second picture is probably over 10 times what it is in the first picture, but you can hardly tell the difference between the two

Like I said, Tesselation only makes sense with displacement mapping. It doesnt magically add details







