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DirtyP2002 said: I disagree. First party: second party: third party: If we follow your logic, a former Sony first party developer became a Microsoft first party developer and MS did not even pay a cent for it. (Insomniac) |
You just are consunsing Studio and IP/Game... there is no IP/Game second-party... there is Studio second-party.
Insomniac was a second-party developer (exclusive to Sony) working in a first-party game (Sony own the IP)... now Insomniac is a third-patry developer working in a first-party or third-party IPs.
It is easy the terms.
Turn 10 = Fist-party studio becasue MS own them
Forza = First-party IP because MS own it
Epic = Third-party studio because they work with who they want
Gears = Third-party IP because Epic own it (before) / First-party IP because MS own it (after)
Capcom = Third-party studio because they work with who they want
Dead Rising 3 = Third-party IP
Insomniac = Second-party studio because can work only with Sony (before) / Third-party studio because they work with who they want (after)
D4: Third-party (if Insomniac own the IP) / First-party (if MS own the IP)
Racket & Clank: First-party IP becasue Sony own the IP
You can disagree but that's the definition... publisher didn't change that for example Demon's Souls.
From Software = Third-party studio
Demon's Souls = First-party IP
Publisher = A company that I didn't remember the name... Atlus?
Ghostbusters is published by Sony and it is third-party IP by a third-party developer.
You description didn't fit the industry.
Again the categorization is...
Studio: First/Second/Third
IP/Game: First or Third
There is no other option... the game be exclusive or not is another subject... if for example Sony wants a day to put Gran Turismo on Xbox they can... what make it exclusive is the fact Sony just release it on PlayStation.







