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I was just reading this article showing the complete failure of the xbox one to pull off Titanfall to a decent standard;

http://www.eurogamer.net/articles/digitalfoundry-2014-titanfall-next-gen-face-off

Then you read about how they've purposely messed up the PC version with a stupid uncompressed audio install. Microsoft have probably got the developers messing up the 360 version too so it doesn't compare well with the xbox one version (hence the delay).

Looking at metacritic the commercial reviews are completely out of sync with the user reviews;

http://www.metacritic.com/game/xbox-one/titanfall

The viewpoint that the xbox one is powerful hardware comparable to ps4 is not realistic. The gpu, eSRAM bottleneck and slow external memory is clearly causing big issues.

Microsoft could have easily put a small pool of GDDR5 memory in the xbone one like 256MB and restored the APU performance to a comparable level to PS4. It's a cheap compromised design.

Titanfall would have been a much better game on ps4. Possibly 900p without the horrific frame rate drops or screen tearing.