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mrstickball said:
Pig, either way, I was just asking to see if Lost Odyssey strayed from the "typical" FPS color pallete that seems to of pidegonholed the UE3 platform.

Which is why I like UE3, it's so versitile for all kinds of neat games.

It does somewhat, though I expect to see more varied games from the engine over the next year or two. By Japanese standards, Lost Odyssey's art style is pretty muted. After all, let's not forget this fruitcake:

In the history of bad character designs, Tidus has to be one of the worst. God, what a terrible character. He single-handedly turned me off JRPGs for two years.




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