By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
GProgrammer said:
With my Graphics Programmer cap on

Tessellation is way down the list of useful GFX tech


I disagree.
Geometry is going to play a massive role this coming generation.
is much more scalable.


Disagree all you want.  Tessalation is way over done in Nvidia games to make AMD cards look bad.  Play BF4.  Highest poligon counts you will see, and guess what?  AMD card perform way better...

 

AMD cards are just fine at high polygon counts as long as you aren't deliberatily trying to sabotage the competition. (It's not like Nvidia is known to do that /s)



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]