VanceIX said:
These are not misconceptions. The vast majority of the games are designed to run on the iPhone's resolution. Games like NOVA, Infinity Blade, and Real Racing are able to meet that native resolution because they are severely dumbed-down compared to console games. NOVA has performance issues and is nothing compared to Halo 2, Infinity Blade is just moving in a linear path, with no player control for exploration other than selecting left or right, and Real Racing can't even compare with Forza or Grand Turismo, it's a pretty game with no real challenge other than the horrendous freemium model that makes it unplayable after an hour. |
Nothing of which has anything to do with the "power" of the hardware.
For fun, I thought I'd see if I could find a geekbench score for a coppermine Celeron 733 like the one used in the Xbox. Sadly, geekbench's history isn't ancient enough to have CPUs from 2000, but I see some not-quite-so-ancient Celerons scoring a little under 500...
The same as a first-generation iPad.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







