famousringo said:
So when you say the word "power," what you really mean is "man-hours of design and programmer work?" Because nobody is going to think that's what you're talking about when you say "power." |
By "power", I mean the hardware's ability to perform tasks in the game that result in the wholeness of the game. Power =/= graphics. What's the point of that great resolution output and textures when the game is severely limited in terms of enemy A.I, world design, and tasking? In games like Halo 2, you could have 50+ enemies on the screen, each doing their own thing, in a map that is probably bigger than all of Nova 3. Some games have tried and come close to the quality of Xbox and PS2 games (Ravensword is one of them), but small things like huge load times due to being able to display only a small part of the world at a time hold them back.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC