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Zekkyou said:
vivster said:
OttoniBastos said:

TLOU in 1080p 60fps 2xMSAA and high-resolution textures would look better than any next-gen multiplatform released until now.Imagine if they switch the in-game character models for the cutscene ones?

Never gonna happen. 30fps unlocked if we're lucky.

It's perfectly possible, though it will of course depend on how ambitious they are with the enhancements. Just the current game itself at 720p/30fps is 27,6480,00 pixels per second. At 1080p/60fps it would be 124,416,000 (So 4.5 times more. Including the fact the PS3 version isn't locked at 30fps and sometimes dips, let's call it 5 times more). We know the PS4 is a fair bit more powerful than 5 times the PS3, so it's perfectly reasonable it could run it at 1080p/60fps with better AA and some texture upgrades.

Of course, this is all purely based on linear power assumptions. How much effort and time they put into it will also play a huge role.

And that's what breaks it. You didn't even take into account the performance hit of AA and proper vsync.

You need to look at current games. They didn't manage to do AC4 or ISS in 60fps. What makes you think they'll manage that with one of the most graphics intense games of last gen? I'll tell you that not even Uncharted, which will be highly optimized for PS4 will run 60fps.



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