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I've played Mass Effect for 30 hours, and Lost Odyessy now for 27 hours, and I love both games. Graphically I would have never assumed they were built on the same engine as per say Gears of War, I think games like Gears got that color palate popular and since they themselves make Gears and UT3 which both hoard dark colors it perhaps works well with them. But personally I hate GEars and UT3s look, if you just flick through the pages of the game guide in a store it looks like every level in the world is the same. So I think the look and feel is more of an artist thing rather then an engine thing, it just requires game developers to look beyond the engine makers titles themselves, and develop a unique palette.