DanneSandin said:
There are quite a few big PC markets in Europe alone; Sweden and Germany are two of those. And then we have Korea... Don't they only game on PCs, more or less? |
South Korea is a massive market for games like Dawn of The Ancients and League of Legends.
And StarCraft... StarCraft is actually broadcasted on several TV channels over there.
In-fact, I wouldn't be surprised if the 10~ million copies that the origional StarCraft sold, that 80% alone were sold in South Korea.
torok said:
Anyway, the shift in development is a sign that at least now everyone is agreeing on a more common architecture. Even PS360 weren't as different from PCs (from a developer standpoint) than PS2 or GC were. I believe that the HD transition created a mindset more focused on creating extreme high quality assets and then downgrade as much as needed for each platform (since none of them could deal with million pollygons characters and so on) and that assets would still be usable for future stronger PCs or consoles from future gens. It would be interesting to see digital sales data for Steam, but I really doubt we will see it someday since MS, Sony, EA and all other are very reluctant to release this numbers too (even when they are good). Publishers of course will prefer to have this numbers only for themselves so they can decide which ones they will brag about and wich ones they will simply hide and just sum up with all the game sales for quarter reports. |
Red Dead Redemption never launched on PC and probably never will, sadly, but that just says allot about Rockstar games...
Rockstar games has never taken the PC seriously since the 2D top-down GTA1 and 2, but that's there own fault, GTA IV was fun to mod though, you can get that looking better than GTA 5.
The rest we will just have to agree to disagree.
As for sales tracking, I've been hoping+nagging Valve to release sales counters for games on Steam, maybe one day! :P
I really would like more comparison points.

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