| fps_d0minat0r said:
the quantity is exactly why xbox exclusives sell more. The sales more more concentrated on the xbox exclusives whereas on PS3 they are scattered between more games. Also just because PS games are not always catered to mass markets, doesnt mean they are worse. Killzone was not anywhere near as accessible as halo (or even multiplats like COD), so it makes sense that less people will play it. Technically though, it is miles ahead. |
Claiming that quantity is the reason is inaccurate. Halo 3 sold 10 million copies at a point in the generation when the 360 had more exclusives than the PS3. And Killzone was not at "accessible" as Halo, because it was less of a game. The original KZ was a mediocre game, whereas Halo: CE was a genre defining masterpeice. KZ2 came out well after Halo 3, without split screen multiplayer, and with a fraction of the multiplayer features of Halo 3. To call it 'miles ahead' is to take into account only the graphics of the game, without taking into account that it's easier to make a game shiny when you remove all the overhead of 'features'.







