NJ5 said:
Then they wouldn't keep saying they're using uncompressed audio. |
There are three options here:
- Your right, they should be using them and they are not
- They are using them, but because the lossless compression sucks compared to good compression, and in the end it's the same audio, for PR reasons they just say uncompressed. More people understand that.
- They are using every posable CPU cycle they can on the game, and if they optimize to find more, have 100 things they want to add before uncompressing audio reaches the top of the list.
my personnel vote is for #3. They got some smart guys on there team that I am sure know about lossless compression. If they are not using it, it's for a reason.







