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Deviation59 said:
SamuelRSmith said:
^I think that Resistance changed the language based on the system's settings.

Of course, if the statement is true, and the game is using 50gb of data we can assume that it's being taken up for various different things.

- 7.1 uncompressed lossless audio, multiple languages
- Texture files
- Data duplication to reduce loading times
- The game will be twice as large as a normal game as it includes a SP campaign, an MP campaign and a huge 'n' extensive online mode.

All of these things suggest that the game will be technically good. But this suggests nowhere that the game will be fun to play. Given Insomniacs track record, it's safe to assume that the game will be good. But I'm sure that they would be able to make just a fun a game on a DVD.

People keep bring up data duplication... I have trouble labeling that as anything other than a troll to rag on the PS3's supposedly (and I do mean supposedly there - except for on the innermost track of the disc, the 360 loses all throughput advantage when it's using dual-layer DVDs thanks largely to the differences between CAV and CLV optical drives) lackluster data bandwidth from the Blu-ray drive. Data duplication on the first Resistance totaled less than 150mb.


Sometimes data duplication makes sense for console games (if large parts of the disc would otherwise be left unused), on a PC the game is usually installed on the harddrive thus there's little benefit. On the 360 data duplication makes the most sense (compared to PS3 and PC) due to the lack of a default harddrive and thus DVD load / seek times are very important (i.e. Mass Effect's hugely delayed texture popups). On the PS3 you can stream a lot of data to harddrive during gameplay. (i.e. Uncharted, no harddrive install, no in-game loading times despite  the great varierty)

Most data duplication FUD was started due to comments from an Oblvion dev, but the same tactic was used for the 360 game. The first comment received lots of US media coverage, the later clarification was largely ignored by the media.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales