Pirates--it's what killed the PC market. I think a few publisher like Ubisoft stated high % of people playing their games played an pirated version and why the PC sales are only a fraction of what console sales are (sometimes like 7-10%).
Some games do tend to sell better on PC's like RTS, Diablo, ect but for the most part console sales are just that much more. Sure there's no royalities like the consoles but making PC games require higher budgets to cover thousands of configurations so it kinda balances out.







