Depeneds what the space is for. Could be to have a great deal of texture variety, for example, or uncompressed sound, or lots of levels, or multiple games (SP, Coop, MP). If they seperate 8 player coop is true then you've got what I suspect will be a larger than average SP campaign (one of the things I liked about RFOM vs Halo or GOW) with many levels plus a fairly decent completely seperate set of levels for coop plus the MP levels.
R&C loading was quick for very large levels. Faster than RFOM I thought so I think they've improved their engines load times each release so far.
Try to be reasonable... its easier than you think...







