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Fusioncode said:
selnor1983 said:
Quick ?

How are scores meaningless if based on fun? Or enjoyment?

I have read reviews where media give scores to games yet say they enjoyed the lower scoring game more. Yet scored it lower because it had more bugs etc. But yet even with those bugs they liked it more.

Surely fun and enjoyment is the only factor that matters to all readers as that is what keeps them playing and smiling?

A numbered score should be calculated from a combination of gameplay, graphics, story, sound, multiplayer etc. If you're ignoring all that and just assigning an arbitrary number based purely on fun then the whole score becomes meaningless. I agree with Jaywood, drop the numbers at the end and just give a thumbs up or thumbs down. 

Agreed. Scores are meant to be a representation of the product in it's entirety, not a single aspect. On an hour by hour bases i'd consider inFamous an awful lot more fun game than FF14, but while i'll probably spend 30-50 hours platinuming infamous, I've sunk over 900 hours into FF14. Which is better in that case?

It's perfectly fine to review a game simply on why you found it fun, but scoring it is meaningless. What is considered "fun" is far too obscure to be measured by static means, as everyone has a different idea of what is fun. That's why we score games based on everything that make them up, not one undefinable factor.

In a sense, scores are an average of all the traditional expectations of fun (music, gameplay, content, story, graphics etc). The review itself will tell people if a game excels in the aspects they appreciate, but the final score is a generalized view.