| sundin13 said: Indies have been using interactive, integrated storytelling for a long time now (ever play Cave Story? One of the best, integrated stories in games I have ever seen). This isn't some new thing. If you think anything is going to change in the mainstream then I believe you are wrong. It is far easier to tell a story through cutscenes than through gameplay and it is easier to understand for the casual player also. |
I think we've already started to see the change. Brothers have been well received, as was Walking Dead - and neither game is as relient on cut scenes as many other games. Give it time. I think we'll see more and more interactive story telling. Nowadays, these things starts small and grow big: the AAA doesn't innovate as much anymore, but indies have taken on that role, with the big block busters following suit later on and implementing some of the new ideas.
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.







