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For certain types of games, I could see the answer being "yes".

But for most? No.

Games over the last 15 years have already, with few exceptions, been getting easier and easier as it is. Between games that basically give you infinite lives/continues, to respawning health, to in-game tutorials and hints that hold your hand the entire fucking time......no, games do not need to get easier than they already are.

And it isn't even about "hard games = good games". I am not one who subscribes to the notion that games so hard you die constantly are fun, let alone the best. I prefer games, at least these days, where I can just kind of chill out and enjoy myself, not get to the point where I want to throw the controller at the TV. BUT, having said that, I still think that games have gotten far too easy on gamers these days.

Not every type of game needs a "lives" system, no. But I will say, certain types of games really do benefit from the possibility of a "game over".