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TornadoCreator said:
Fayceless said:
This game came out over 4 years ago, why are you ranting about it now? Though, I guess I can understand a little. I've gone on about how and why I dislike FF12.

But the big thing to understand about 13 is that, because of the way the combat works, your enjoyment of the game is highly dependent on your personality. There are those who like to tinker, experiment, try new things, never satisfied by just doing what works. These people enjoy FF13. Then there are those who like to find what works, and stick with it. There's no need for them to alter what they do when it works just fine. These people don't enjoy FF13.

I am one of the former, never doing things the same way twice. It drives some people crazy but that's just who I am. I quite enjoyed FF13, despite it's long list of flaws. The gameplay was enjoyable to me - constantly experimenting with paradigms and trying new things - and so I liked it. The graphics and music were a plus, too.

I couldn't play the game twice, however: it takes WAY too long to really get things going.


Which is fine. You found a way to take a bad game and find enjoyment out of it. In the same way that me and my friends take bad b-list horror movies like Mammoth and One Eyed Monster and find enjoyment out of them. We know they're bad but we find them amusing. I actually greatly enjoy micro-management, I like games like Civilization IV, Tropico 4, and the Rollercoaster Tycoon series. I've played through FFX multiple times just so I could try something different on the expert sphere grid. (Seriously, playing the game with everyone as a Black Mage is genuinely challenging). FFXIII didn't have anywhere close to the customisation needed to make that work...

...what you're suggesting is an aesthetic of play, it's something I've previously gone over. The one you're aluding to is Expression, and honestly, FFXIII was one of the worst at realising that. None of the changes carried weight. Now, if you enjoyed it, great, but there are far better games for that kind of gameplay and it's not worth the restrictions, the terrible story, or the hours upon hours of "game" to open up the system to allow that experimentation in the first place.


Civ Tropico and RCT are games I love :) I like your taste in gaming.

But I still disagree that FF13 is a bad game.  I did not ever feel like I was making the most of a bad situation.  I genuinely liked FF13 for what it was.  I also liked the story though I wouldn't ever call it "great."  The game was, for me, enjoyable.  It was not bad.