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Runa216 said:

But yes, elements like not being able to control your allies, having a remarkably limited ability pool, dying instantly if your team member dies, not being able to explore, the incredibly constrained crystarium, and complete and utter lack of freedom to do anything of your own volition are all

 

the way this game was designed and I didn't like them one bit. Why couldn't the game play like I wanted, instead of how Square Enix designed? Boo boo.


Fixed.

 

Seriously, you can explain the core mechanics as objectively as you want. Your opinion about these matters is merely subjective. Anything else that you categorize as "good" or "bad" is plain just subjective. You can tell me the game sucked and give me your reasoning about it, but still that would be a subjective approach to it.

It doesn't matter how you want to spin the explanation to make it look objective.