I never understood a game with 1 hit kills having 0 checkpoints or lives. If you did the section right once that means you did it perfectly, without taking a hit. I don't see the point in a game like Mario especially of making me go through 100 jumps that are easy only to make it to the 101st one that is tough (a boss or difficult area) and then making me do the 100 again if I fail there. Checkpoints AFTER easy sections are essential to not artificially extending the life of a game. I don't need to jump on the 20 goombas that offer no threat 20 times. I should only have to do that once so I can get down the section at the end of the level that I keep dying on. Don't make me redo the easy to get to the hard. Just let me start straight back at the hard and do away with those silly game over screens. Surely the honorable gentleman can appreciate this sentiment.








