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"Game Over" screens are a waste of time. They're an unnecessary punishment that stands between the player and actually playing the game. I'm glad they're mostly gone. When I die, I want to automatically start over at the last check point, level, whatever. The exception would be old style Atari type games, where things just get faster and faster, that's still fun.

Actually, what I really don't like--and I realized this recently while playing Rayman--are game "levels". I've come to a point where I just do not like that kind of artificial compartmentalization. I feel like the whole game just boils down to trying to get through this level, like I'm playing with one tree at a time rather than the whole forest. Level based gameplay feels archaic to me and I'm probably done with it for the most part.