| bevochan said: I don't understand why the PC version doesn't have a match larger than 6 vs 6 (like PC 64 player Battlefield 3 vs PS3/Xbox360 24 player BF3). It seems quite obvious that one of the major reason why Titanfall is 6 vs 6 because the Xbox1 can't handle larger matches (xbox1 already struggles with framerate when there are few titans on the screen at 792p). Bots are my biggest complaint for Titanfall. I hope at least the PC version of Titanfall 2 will have larger matches without bots. Although Titanfall hasn't been announced for the PS4, the sequel will most likely be headed to the PS4, and hopefully PS4 Titanfall 2 won't be nerfed because of technical limitations on Xbox1. |
Official reason for 6v6 is map size, faster lobbies, not X1 HW (the game runs on X360).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







