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bevochan said:

I don't understand why the PC version doesn't have a match larger than 6 vs 6 (like PC 64 player Battlefield 3 vs PS3/Xbox360 24 player BF3).  It seems quite obvious that one of the major reason why Titanfall is 6 vs 6 because the Xbox1 can't handle larger matches (xbox1 already struggles with framerate when there are few titans on the screen at 792p).  Bots are my biggest complaint for Titanfall.

I hope at least the PC version of Titanfall 2 will have larger matches without bots.  Although Titanfall hasn't been announced for the PS4, the sequel will most likely be headed to the PS4, and hopefully PS4 Titanfall 2 won't be nerfed because of technical limitations on Xbox1.

Official reason for 6v6 is map size, faster lobbies, not X1 HW (the game runs on X360).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."