TornadoCreator said:
I'm not saying they're bad games. Not in the slightest. I'm just wondering, how do you get lost in a game with effectively no story. These games are basically competitive multiplayer games, (I know they have campaigns but no-one cares really do they?), I honestly can't imagine how you can get lost in them, consumed by them because there's no characters, world, atmosphere, or storyline to draw you in. I can see you getting excited by them, even getting obsessive if they're really fun and stuff... but I'd say that's a very different reason for gaming than the feeling you get when a good RPG draws you in and you feel like you could walk around in that world, as though you could touch it or taste it, or an action/sandbox game that mirrors society such that you can see it's perspective in the world around you. That's more what I'm thinking about. On another point, good to see more Final Fantasy love. Oh yeah. |
Well, to be fair, Brawl did have the Subspace Emissary which took forever and I basically played it till I was finished. The music was awesome cause it had over 200 tracks from past Nintendo games and yea, the words were reptitive but there were awesome boss fights (if a little easy) and cutscenes which was a first for Smash Bros and I really wanted to see where the story would go to next. So technically, the whole "characters, world, atmosphere, or storyline" is pretty much there, not zomfg calibur but its there and its just the idea of all these different worlds (zelda world, donkey kong world, fire emblem world and etc) being in danger and what not that makes the game really intriguing and the cutscenes did not dissappoint. The other ones also had advanture mode and what not which was pretty cool as well
As for mw2, Online is addicting and Single player is pretty fun
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







