radishhead said:
Does that mod take away the stacking units? Because that's the main reason why I consider Civ 5 to be superior to Civ 4 |
It's an option you can toggle on or off in the mod yes. It's call the '1 Unit Per Tile' option, the mod also causes cities to automatically create soldiers when attacked if they're left undefended however they will be the lowest tech soldier avaliable at your current tech level, and it'll cost you population in that city until the city reaches a low population (4 or less) then they surrender. It's a percentage chance so some cities will keep defending till they're size 2, others will give up as soon as they hit size 4, (maybe higher).
I will warn you though, the games not designed to run 1UPT and some upgrades like the medic upgrades become less useful as you can't heal units in the same tile any more. It also doesn't distinguish between military and non-military, and I've no idea if it will bugger up spies completely or not. Also, cities will have higher unhappiness because a garrison of 1 unit is considered a poor garrison and I've no idea if they've changed that in the mod.







