Sometimes guides are necessary unfortunately. In Dark souls I had missed the door to the depths, couldn't find it anywhere and was stuck in the under garden. No clue where the 2nd bell could be.
Dark souls 2, couldn't find a way to activate the mechanism to huntsman's copse. Had to keep talking to the priest lady in heide's tower first until she decides to move. Not something you think about when you've met that person 10 hours ago.
I had a close call in Iron keep, almost lost 140k souls. I tried to get to a chest at the end of a lava path. I figured with flash sweat, fire ring, hex armor and radiant gem replenishing while I run, I might make it. Made it to the chest but died during the opening animation. The game screwed me by putting the soul retrieval in front of the chest. (chest was closed again) I got my souls but died on the way back, retrieval icon stayed in front of the chest.
So I try jumping off the walkway above with the silvercat ring to have some more time. Got the souls but still died a little further on the way to the stairs, soul retrieval still didn't move. Tried opening the chest with the jump and replenishing life going (might as well try to find out what's in it) but still die before the animation is done and chest is closed again on reload.
Then I figured I'll use my soul protection ring (only costs 6k to repair anyway) grab the souls, die and keep the souls. That worked. No clue how to get the chest though.
I used the souls to try out some new upgrades, Mc Duffin black smith has unlimited large shards for sale after I brought him a dull ember from Iron keep. Tried some magic weapons, ran out of the small titanite again lol. My old fire sword +6 still seems best for now. I did swap out my old sorcerer's staff for the archdrake staff +6 (better dark magic) I do have an even more promising sunset staff, but that needs twinkling titanite.
Iron keep is a great level so far, great place to explore. New spells :) Lots of stuff to find. Beware of the traps though.







