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I think it's weird, but because I thought gaming development was expensive enough with the 7th generation consoles. Bioshock Infinite sold a good number, but even then they forced Irrational to shut down. Didn't Assassin's Creed III take $100 million to develop? I don't know, maybe the x86 architecture will make development time shorter and easier, but those higher polygon counts and apparently every franchise going open-world (Mirror's Edge 2, Metal Gear Solid V, LEGO) are still going to cost a lot of dough