Lafiel on 22 March 2014
| ModBod said: I don't understand why they just didn't lock it at 30 FPS, seems strange to me. |
I suppose to lock it they would need to use double or tripple buffering, which adds to the input lag. In a 30fps game that can be 67-100ms of additional lag, if they buffer up to 3 frames, but if they buffer less the 30 will be less consistent.







