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KylieDog said:

W101 wasn't done by Nintendo, Wii Sports, Wii Play, Wii Party are just minigame collections and are as poor a 'new' IP as there could be, and the latter a reskin of Mario Party anyway, Wii Music was shit, Kid Icarus isn't a new IP, Xenoblade is a spiritual sequel, TLS and PanT were not Nintendo developed.

...but Nintendogs, sure, when was that?  9 years ago?

As I've stated before, goal-posts being moved... Not to mention personal opinions that have no bearing here.

Does Ratchet and Clank count as a Sony game here ? Because that was developed by Insomniac Games, who are not owned by them. Does Gears of War counts as a Microsoft one ? That was done by Epic. Resistance ? Also Insomniac. Folklore ? Game Republic. Lost Odyssey and Blue Dragon ? By Mistwalker and FeelPlus/Artoon. Heavenly Sword ? Ninja Theory. Heavy Rain and Beyond ? Quantic Dream. Resogun ? Housemarque. D4 ? Access Games. Killer Instinct, The Order 1886 and White Knight Chronicles ? Collaborations with Double Helix, Ready at Dawn and Level 5 respectively.

So, given that a lot of what Sony and Microsoft produce (not to mention 3rd parties) is developed by external developers, why should Nintendo be singled out here ? Why shouldn't The Wonderful 101, The Last Story and so on count here as much as all those other games I mentioned ?

outlawauron said:

It's a shame not that a single of those new IPs are mass market products.

As far as I know, we don't have any numbers for HarmoKnight, Pushmo and Crashmo. If you do, please let me know. Now, as far as the rest goes, what does "mass market" entail here ? What's the sales requirement ? And should we minimize or dismiss these IPs in this context because of not being popular enough ?

PS: I do agree that Kid Icarus should not count in this context though. It's a reboot/revival, but not a new IP per se.