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vivster said:
theprof00 said:
vivster said:
theprof00 said:
vivster said:
Still not relevant for consoles. Expect a fraction of the performance boost it has on PC for consoles.

Im confused as to how it's not relevant. PS4 uses opengl does it not?

Consoles already have minimal driver overhead. Their API is already a lot closer to the hardware tha PCs. There will be a boost in efficiency but it will not nearly be as big as it is on PC.

it's like bulding a drive through at mc donalds. It will shorten the time for car drivers significantly but it won't affect the people that are already standing at the door of the building.

Sorry for the terrible analogy but it's the best I could come up so far.

ps4 uses opengl for rendering. this is fact.

Yes it does but the improvements are about cutting driver overhead not OpenGL overhead. And consoles already have minimal driver overhead because there is a lot less between the software and hardware. Why do you think games like Infamous are possible on a crappy APU that wouldn't even come close to that graphical fidelity on PC.


Since when is an i3 + 7870 crappy?

http://www.youtube.com/watch?v=cokiEkxY2xI