ZyroXZ2 said:
Starting to sound just a bit biased here, hahaha Ghosts did make an attempt to refine and increase the complexity of its multiplayer, which actually worked to an extent. The multiplayer is no longer run and gun all day long, those players are severely punished in Ghosts, which is why there were so many angry players. They changed it to require a more tactical approach, and it mostly works, but will require another iteration or so before it reaches a higher level of polish. Besides, McDonalds and Five Guys both give you massive shits, they're both junk food, lol |
We must have played different versions of Ghosts. The one I played was very nice for run n gun. In fact the only element that really discouraged run n gun was the shitty, laughably shitty spawn system. The shitty spawns and lagging dogs ruins any attempts at making the game tactical.
And I thought CoD and BF4 were trash long before Titanfall, so no bias there. Just an honest opinion. Out of the two Ghosts had the most potential but they really need to improve spawns and come up with a new gameplay element to replace the whole killstreak stuff.








