Shaunaka said: I don't think there is such a thing as "learning C++" or any other programming language for that matter. EDIT: The graphics part really, really depends! There are ready made tools for basic things, but usually an artist draws every single frame and then an animator connects them and then a programmer implements it. Not the easiest business! |
Well obviously I don't know everything, but I know of a lot, like recursions, composition, pointers, etc.
I learned C# as my first computer language but I can't really wrap my mind around Unity as I can't find any tutorials that really explain things and I get lost, the farthest I got was making a Flappy Bird type of game, not to mention there are devices that don't support Unity like the 3DS, but most devices can use C++, it's just that I have no idea what type of tools that I need, I don't know a thing about DirectX or OpenGL which are apparently graphical APIs that use C++.