BeElite said:
Give people a reason to buy a product and they will pay quite a lot as long as they see worth. |
I agree, gamers are the whiniest people. However the phone market doesnt work the same way. As i mentoned in another thread, peripherals need something to push them. Just like all the other peripherals that have come with little success in the past at a much cheaper price. The two things that i could compare this to right now is either Kinect or 3D. Kinect was successful with 25m sold, but that was something you could advrtise as a mainstream product. 3D is the other one which is more in line with VR but at a higher cost. 3D has become a failure for home and has really only showed its relevance in 3DS and Theaters.
THen you have peripherals like Wheels that are niche products. Only the hardcore racing fans get them due to the high price.
This is where the problem is, peripherals dont usually see high success because third parties which are the leading software in the industry does not support them because they dont profit from them. And this is talking about peripherals that dont cost 100's of dollars. There will be a few people who buys VR headsets at $300, as i said its a good price for the tech, but it will not be appealing to most people as devs will have to prove it being worth the already high price "for games". This would make a $400 console into a $700 console. You can buy a wiiU for the same price. A vita, 3DS for lower.
Not to mention how you advertise this. It is the same with 3D, its hard to advertise something that people can not see without being there in person







