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It'll flop this time around.

Somewhere just past $200 is the choke price for gimmicks. Based on supply constraints of the components involved, it'll be more than $250 retail.

You also have to make substantial effort to develop to this specific technology. That's added cost to develop a game which probably could sell even better without the VR strings attached if you re-allocated the cost to marketing and promotions. There's a very good reason why Bethesda and John Carmack parted ways over the Oculus Rift.



I predict NX launches in 2017 - not 2016