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The last time I had a conversation with a game character was in Starship Titanic via the Spookitalk engine. People got too lazy to type in questions and since then I've been stuck with having to choose the least unwanted response from a small list in 'conversations'.

VR first anyway, it will still be a while until natural language parsing becomes a reality. You can pronounce the least unwanted response nowadays instead of clicking on it, yay for progress, not.