By using this site, you agree to our Privacy Policy and our Terms of Use. Close
tm said:
I've seen people run Dark Souls 2 in about 2 hours, probably more like 40-60 for a patient playthrough. Doesn't mean it's not worth $60. If a single run through the story is all you plan on doing with this game, then it's probably not worth the purchase right now. $30 sounds reasonable for 15ish hours beating it, playing side missions and exploring for secrets in my opinion.

I remember how much time I sank into the MGS2 tanker demo back in the day. Sure that was free but looking back, it would have easily been worth some money down. I'll be picking this up after inFamous to fill time till WatchDogs.


Agreed and you could make the argument for any game available at any pricepoint to be honest. I love great narrative and immersion but we play videogames to engage in all aspects of them, at least I do. We pay $10 to view a movie in theaters for 2 hours to be told a story. The beauty of videogames is not just playing to be a part of the main narrative its being in control of the narrative to an extent and the freedom it allows.

Even linear games offer a sense of freedom, just like TLOU. How to tackle each chapter or mission is the beauty of being able to play it. It's becoming apparent I am in the minority here with what I love about videogames. If people want a story told to them then skip videogames and go to the cinema. I spend $10 on a great album for 60ish minutes of music that is identicle everytime I listen to it but I find different things in the music everytime. I can go back and listen to Kid A today and find different nuances in those songs. This is how I play my videogames.