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Coglestop said:

Contra, Castlevania and Ninja Gaiden were NEVER classified as platformers, even when they were new

Contra was a shmup, specifically a run-n-gun type shmup
Ninja Gaiden and Castlevania were both classified as action-adventure games at the time of their launches

Oh, and how can you really say that ICO has more jumping than a mainline MARIO game? Even Sunshine was more jump-centric than ICO was.

Ok I'm sorry, ICO has slightly less jumping than a Mario game but has more focus on platforming aspects since combat is kept to a bare minimum. Is ICO a platformer? Is Tomb Raider a platformer? I remember an awfully lot of platform jumping and not too much combat in Tomb Raider. Seems to me in both of these games, climbing and jumping were kept as a primary focus the entire game with combat entirely second. In fact in ICO, the only way to actually kill your character is to miss a jump and fall to your doom.

There's a new game by EA called Mirror's Edge which is going to have you attempting large platforming jumps in first person view the entire time. Is it a platformer? 

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.