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Sony - PS4's first 720p game - View Post

Normchacho said:
Mr Puggsly said:

Yeah, well its not native 1080p and they shouldn't call it that. I presume they won't pull that in the future.

Also, why didn't they use that technique for the campaign?

We'll that depends on how you define native. The image isn't upscaled and lets be honest, that's what most people are talking about when they say a picture is native.

I'm not sure why they didn't maybe because they decided that a higher framerate was needed for MP but not so much so for SP.

Highest frame rate is always preferrable in an mp game. The key problem of any mp game is the fact that after only a few seonds, it runs asynchronuously. Imagine you turn your titan and fire. What are you going to do as a programmer? Fire on your screen, but the other guys won't see you firing until the shot gets processed (through the server) and displayed? When are you gping to see what the other titan is doing? I have no idea how it is actually done, neither theoretically, nor in pratise... You can't really influence the "outside" processing (does the guy with the weakest pings always lose by default?). But you want at least the "click"-processing done as fast as possible, and for that you need the highest frame rate possible in an mp game.