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kingofwale said:
 

I would've agreed with you but I feel now that Nintendo has forsaken most of their hardcore users, not that they really had a lot of hardcore gamers to begain with (Nintendo has always targeted less of 16-32 age group that PS360 have).

And I don't need to really explain why Capcom chose MH games for Wii? Capcom has always played by their own rules, like giving GC their best game as "exclusive" (RE4) only to take it away in a few months... I rather not try to read too much into the thinking of Capcom.

To me.. Wii is a casual console with mininal hardcore elements, While PS3 is a hardcore console with mininal casual elements.

 

THey are both consoles (cars), but they are catering to very different crowds.


I've never bought the "Wii is abandoning the hardcore" argument. Zelda:TP, SMG, MP3, SSBB are games that core gamers love (and that includes the 16-32 age group you clearly mentioned) and are amongst the most popular Wii games. Then there are games like Fire Emblem and Trauma Center: New Blood which have difficulty levels that would scare off casuals, the TC game actually was docked points in some reviews for being "too hard". If you're a core gamer who says there are no games for you on the Wii you're either a huge FPS fan (which I will concede need more quality efforts as many have been subpar so far) or not looking hard enough.

And saying Capcom does their own thing isn't a valid answer to my question.  Capcom ported RE4 for sales and money which they got.  They made MH3 a Wii exclusive after the other MH games were Sony exclusives.  Thus I really don't think they are "catering to very different crowds" as you say and simply that the Wii caters to everybody, core gamers included.