By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrizum said:
sc94597 said:
Username2324 said:
Nobody said, because nobody knows for sure, Nintendo won't say, and developers won't say because Nintendo won't let them.


Yet if it was being pushed to the max we would see drops in framerate and lag.Basically what we see in mass effect , but to a larger extent and not because the code wasn't efficient, but because it was being pushed to the limits. Developers can't say ,because they don't know , because the game was made by nintendo.


I wouldn't say a game can only be pushed to it's limits when there's framerate problems. Hypothetically, when a game gets released that looks a tad better than Galaxy, but has framerate problems, I would say Galaxy is graphically the better game, thus pushing the Wii farther than the other, prettier game with performance problems.

Technically, I'd say Metroid Prime 3 is a better looking game than Galaxy, but I'm sure it's not the Wii's limit. We will probably see the limit of the Wii when the next big Zelda game is released, or when Factor 5 makes a game like the Rogue Squadron games on the GameCube.


 I'm trying to say thought that you would see the framerate dropping if mario galaxy pushed the wii. I'm not trying to say that a game that has  a framerate dropping is better graphically. I also agree that MP3 has the best wii graphics so far. That game just looks amazing so does galaxy , but mp3 just was so much more detailed imo. It also perfected the realistic look with it's environments being colorful opposed to grey. That game wowed me so much visually.