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bonzobanana said:
archbrix said:

Well, past rumors say that you're dead wrong:

http://www.gamespot.com/articles/zelda-for-wii-u-in-2014-report/1100-6394633/

To be fair though, those statements were made before WiiU's sales were as disappointing as they are at this juncture, but I highly doubt that any progress made on such an ambitious project would be scrapped mid-cycle in favor of going cheaper.  My guess would be Zelda U pulling a "Twilight Princess" with Nintendo's next console.


Gamecube and wii were basically the same console except one was run 50% faster and had 64MB of DDR memory added so  Twilight Princess was basically the same game on both consoles except the controller. I personally prefered the gamecube version.

I hope Nintendo would have learnt it's lesson with wii u and come up with a competitive console in performance terms for its next console. Another weak console only capable of providing  an outlet for NIntendo and first party games would probably mean an end to Nintendo's home console division. Their next console needs to be designed around the best performing components they can source to  make a powerful console at a reasonable price.  For backwards compatibility use built in software emulation.

The Zelda U E3 demo  was not using wii u hardware and I've never seen anything on my wii u that comes close to indicating that level of power.  I sincerely doubt we will ever see a Zelda U that matches that demo.  If NIntendo did come out with a 2D Zelda U I think that would be one of the nails in the coffin of the wii u however good it is.

Not sure what point you're making with the first part of your post.  Gamecube and Wii being very similar has no bearing on what I'm saying regarding Zelda U if the game is also being designed with accommodation of more powerful hardware in mind.  Think Tomb Raider on PS3 vs PS4 - very different architectures.  Clearly it wouldn't be a ground-up difference, but it could run at a higher resolution and fps with many more advanced effects turned on.  Very passable for a launch game on WiiU's successor. 

Regarding the bolded, care to provide a link?  The Zelda demo was running off of the little white box below it at E3 (not some PC Tower stashed away in the back) and was running in real time.  Whether or not that little white box is exactly what ended up in the final WiiU console would have to be confirmed by Nintendo (or devs) I suppose, but I've never heard anything to the contrary.

And although there's no guarantee that we'll actually get the equivalent of those graphics in Zelda U, history certainly provides confidence seeing as how all final 3D Zeldas have either met or exceeded their respective demo showings:

http://3.bp.blogspot.com/-FZ_OA-ITDUk/UMtHx5cFc1I/AAAAAAAADIE/Ls0kZ7URz-E/s1600/Zelda+Wii+U+-+Nintendo+Blast.png